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SuperSorry
SuperSorry
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SuperSorry

SuperSorry

SuperSorry is a chaotic multiplayer party game where players sabotage each other while racing to complete simple objectives. Its core gameplay revolves around humor, aggression, and unexpected twists, offering a blend of strategic thinking and moment-to-moment reflexes.

Backstabs and Comebacks

In SuperSorry, every player has one goal: finish their color-coded objective before anyone else. But it’s not that simple. You can trigger traps, reverse progress, or push others off the board. The game constantly resets control, making early leads risky and late moves critical. No strategy is safe from a well-placed sabotage.

  • Simple controls: Move, block, sabotage, or undo progress.
  • Short rounds: Each match lasts just minutes, encouraging quick rematches.
  • Randomized layouts: No two sessions feel the same due to varied board conditions.

Character Abilities and Obstacles

Each player selects a quirky character with a minor twist—one may move faster, while another can lay traps without delay. These specializations shift tactics dramatically. Obstacles like rotating barriers, glue tiles, or decoys add further unpredictability, and players must learn to adapt quickly if they want to stay competitive.

Effective Disruption Tactics

  • Target the leader: Delaying the front-runner gives you time to catch up.
  • Save sabotage for timing: Wait until right before they win to undo progress.
  • Chain effects: Use hazards in combinations to maximize chaos.

Frequently Asked Mechanics Questions

  • Can you undo multiple players’ progress? Yes, some tiles affect everyone on them.
  • Is there a limit to traps? Yes, cooldowns vary by character.
  • Are power-ups random? No, they appear in fixed spots but have random effects.

SuperSorry thrives on its unpredictability. The game ensures no one stays on top for long, giving each match a unique rhythm of progress and disruption. Whether you win or lose, the tension and laughter make it memorable every time.

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