I Didn’t Cheat is a tense deduction game where you play a student wrongly accused—or maybe not—of academic dishonesty. With a blend of memory puzzles, bluffing, and conversation manipulation, your mission is to prove your innocence or reshape the story to your benefit.
The game takes place across a single school day but branches into many narrative routes depending on your interactions with classmates, teachers, and evidence. You can be truthful, deceptive, silent, or even accusatory.
The key mechanic revolves around memory flashbacks and item placement. You’re tasked with recreating what happened before the test using clues—like who sat where, who passed notes, and where the teacher was at each moment.
I Didn’t Cheat features several outcomes. You can be exonerated, suspended, or even flip the narrative and frame someone else. Each path is shaped by subtle decisions and timing.
I Didn’t Cheat offers a layered experience where storytelling, memory, and ethics blur. Your job isn’t just to survive the accusation—but to reshape how others remember the truth.
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